JÁTÉK, MINDENKÉP(P)EN

THE GAME, BY ALL MEANS



keresd a képlinkeket! / look for image links!

Gazdag Péter: Fehér uralom Bt.
[hang]


Péter Gazdag: White Rule Plc.

This one here is recommended for children aged 6-10. And the task is to conquer the world in groups, with little soldiers and canons.
[second speaker] Colonisation with dice, etc.
And I simply added some specific, historical photographs to supplement the game.
I had many disagreements with the manufacturers, those who played with it and those who still play with it, asking them why?… it is a cultural tragedy of sorts.
They could not see the connection between the game and its historical basis. They didn’t see it, and their argument was that then all games like this, including chess, should be damned because they can all be traced back to or applied to some war or historical tragedy; it’s just that in this game it’s more concrete because it is actually about colonisation. What’s more, in this version, I don’t understand it, it is an older, more simplistic version, but the one we’ll have in the exhibition is played with canons, soldiers and 19th-century Hussars. The point will be clear for everybody. Well, it’s as shocking that they cannot see this connection as the fact that such a game actually exists. Because the two are connected. It forms part of culture, since colonisation is still going on today, with the practical manifestations I wanted to illustrate, this is why this game is still in shops.
I added what was left out of it: I tried to add some photographs but also contemporaneous prints, paintings, and here is a caricature too. It was left out too, and I have a small photo about the ongoing Slovakian Gypsy riot. How shall I put it? I really should have gone all the way back to the 1600s… back to the destruction of the Incas.
But basically we are mainly protesting against the current approach taken to colonisation. Against the fact that people don’t want to say: well, it happened, it is a great shame for humanity and let’s put it in a historical perspective… but instead a game was made based on it – a game that has been on the market for decades… And the point here is that no matter what children are taught about it in school, it remains at the level of a game. It doesn’t matter what they are taught, if it is handled as a game.
Let’s say children learn about colonisation in school, the facts and all… and then they go home and play this game. Which one will stick more?
[second speaker] This game remains abstract, it has no practical side to it.
Well, it has about as much of a practical side to it as teaching facts. Well, the children actually actively participate in this game; it is quite practical… And once they play with it, they will see the whole so-called topic differently, and will have this approach.


2004 | játék | telematikus | fogalmak | harmadik | artpool | kereső
2004 | game | telematic | artpool | search